Magic Weapon
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3–5 spell slot. The bonus increases to +3 with a level 6+ spell slot.
Gestures & Ritual
V, S
Related Discipline
Paladin, Ranger, Sorcerer, Wizard, Artificer
Related School
Transmutation
Related Element
Fire
Effect Duration
1 Hour
Effect Casting Time
1 Bonus Action
Range
Touch
Level
2
tags: buff, upcast

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