Life Transference

You sacrifice some of your health to mend another creature’s injuries. You take 4d8 necrotic damage, which can’t be reduced in any way, and one creature of your choice that you can see within range regains a number of hit points equal to twice the necrotic damage you take.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 3.

Gestures & Ritual

V, S

Related Discipline
Cleric, Wizard
Related School
Necromancy
Related Element
Shadow, Earth, Fire
Effect Casting Time
1 Action
Range
30
Level
3

tags: damage, necrotic, healing, upcast


Comments

Author's Notes

TODO: blood magic


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