Knock

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access.

A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.

If the target is held shut by Arcane Lock, the DM compares the spell slot used for casting that spell with the spell slot casting for this spell. If the spell slot used for this spell is equal to, or higher than, the spell slot used for the Arcane Lock, that spell is suppressed for 10 minutes, during which time the target can be opened and closed. 

When you cast the spell, a loud knock, audible up to 300 feet away, emanates from the target.

Gestures & Ritual

V

Related Discipline
Bard, Sorcerer, Wizard
Related School
Transmutation
Related Element
Air, Light
Effect Casting Time
1 Action
Range
60
Level
2

tags: utility


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