Ice Knife

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.

Using a Higher-Level Spell Slot. The Cold damage increases by 2d6 for each spell slot level above 1.

Material Components

A drop of water or a piece of ice

Gestures & Ritual

S

Related Discipline
Druid, Sorcerer, Wizard
Related School
Conjuration
Related Element
Water
Effect Casting Time
1 Action
Range
60
Level
1

tags: damage, piercing, cold, upcast, aoe


Comments

Please Login in order to comment!
Powered by World Anvil