Heal
Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target, as well as remove one level of exhaustion.
Using a Higher-Level Spell Slot. The healing increases by 10 for each spell slot level above 6.
Gestures & Ritual
V, S
Related Discipline
Cleric, Druid
Related School
Abjuration
Related Element
Earth, Light
Effect Casting Time
1 Action
Range
60
Level
6
tags: healing, upcast

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