Harm
You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, and its Hit Point maximum is reduced by an amount equal to the Necrotic damage it took. On a successful save, it takes half as much damage only. This spell can’t reduce a target’s Hit Point maximum below 1.
Gestures & Ritual
V, S
Related Discipline
Cleric
Related School
Necromancy
Related Element
Shadow, Fire
Effect Casting Time
1 Action
Range
60
Level
6
tags: damage, necrotic, debuff

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