Elemental Weapon

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

Using a Higher-Level Spell Slot. If you use a level 5–6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.

Gestures & Ritual

V, S

Related Discipline
Druid, Paladin, Ranger, Artificer
Related School
Transmutation
Related Element
Fire
Effect Duration
1 Hour (concentration)
Effect Casting Time
1 Action
Range
Touch
Level
3

tags: buff, damage, upcast


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