Control Weather

You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell, and it ends early if you go indoors.

When you cast the spell, you change the current weather conditions, which are determined by the DM. You can change precipitation, temperature, and wind. It takes 1d4 × 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.

When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.

Precipitation table:

StageCondition
1Clear
2Light clouds
3Overcast or ground fog
4Rain, hail or snow
5Torrential rain, driving hail, or blizzard

Temperature table:

StageCondition
1Heat wave
2Hot
3Warm
4Cool
5Cold
6Freezing

Wind table:

StageCondition
1Calm
2Moderate wind
3Strong wind
4Gale
5Storm

Using a Higher-Level Spell Slot. When casting this spell with a spell slot level of 8 or 9, you can adjust conditions over just 1 minute.

Material Components

Burning incense

Gestures & Ritual

V, S

Related Discipline
Cleric, Druid, Wizard
Related School
Transmutation
Related Element
Air, Water
Effect Duration
8 Hours (concentration)
Effect Casting Time
10 Minutes
Range
Self
Level
6

tags: utility, upcast, aoe


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