Dimension Magic

Few people remember the time prior to the discovery of Dimension Shards in Votura, but some do. It took the world by complete surprise - and rightfully so; as the Drakona Empire and the Conclave of the Eight have proven, the powers of Dimension Magic are truly incredible, and capable of great change... both good, and bad.
— Senda, Crown Princess of the Drakona Empire
  Dimension Magic is a rare and exclusive magic across the world, restricted to access only with Dimension Shards and the Shard Ritual, its powers concern teleportation and the control of forces such as gravity.  

History of Dimension Magic

Ancient History

It's believed that the ancient Hysilens' may have used Dimension Magic in their time, but even this is hard to say - the relation between several gateway ruins and Dimension Magic suggest something of a link, but would imply that the Hysilens had a magical bloodline for Dimension Magic, making them the only species with such a thing.   There are many holes with the theory in the eyes of many - as it was believed that the Hysilens' possess race-wide Fire Magic and Summoning Magic bloodlines, and to also possess a Dimension Magic bloodline would potentially make them the only race to have triple or greater bloodlines. It's of course, also possible that the fox-folk had other methods to learn the magic types.  

Early History

As a result of this, there is no history of Dimension Magic prior to the Shard Ritual, with the first dimension shards being found in the Drakona Empire in relatively recent history - a few hundred years following the Great Demonic War. Generally speaking, the techniques have since been studied quite in-depth, albeit to little in the way of qualitative results.  

Modern History

Nowadays, few places are more synonymous with Dimension Magic than the Drakona Empire, where the first shards were found, but the famed Conclave of the Eight - a collection of the 8 greatest spellcasters in the world - act as a neutral party that provides Teleportation Nexuses between the major cities of the regions they reside in, albeit at a cost. Even still, the uptake of dimension magic has been... slow, at best.   All in all, dimension magic is still in its infancy within the world, as it has yet to really mature.

Dimension Shards

Natural proficiency in dimension magic is unheard of; at best, maybe the Hysilens' knew of it naturally, but nobody knows for sure. All of those with a talent for the craft learned that talent through Dimension Shards, and these shards are - as a result - among the most coveted of all Crysium Shards.   They're so coveted, in fact, that general knowledge on where the dimension shards can be found is a precious matter indeed; it's believed that the shards are purported to be more plentiful beyond the Primeval Mists as a result of the arcane disasters that were said to have taken place there, but in the old world and in Subterra, it's extremely rare, with the only known location being The Priory in Khalorn, and Votura in Drakona.  
Crysium Shards
Material | May 17, 2025

Crysium Shards are magically-infused crystals known to exist across Elaienna, with a general rarity that can be further compounded upon. Many tales are spun with regards to the origin of the shards.

 

Uses of Dimension Magic

Force Control

One of the earliest forms of dimension magic, a Spatial Mage learns to manipulate the space and forces around themselves early on in their career. These abilities can vary considerably, but tend to involve the alteration of gravity, both in an isolated area - to effectively pull and push things - and in a larger area. Understandably, these abilities are seen as some of the most powerful types of magic in the world, despite their limited, localised effects.   Beyond that, smaller changes can be enacted too, allowing for the creation of temporary passages through walls, the mending of damaged or destroyed objects and items, and much more; this affords dimension magic a large variety of defensive uses, as well as offensive uses.  

Teleportation

Pretty much the type of magic that dimension magic is known for, teleportation varies considerably in both complexity and range, with novice Spatial Mages being restricted to short-distance teleportation with a requirement to know the destination they seek to teleport to, generally restricting it for personal transport across a settlement they're familiar with.   This is a pervasive issue, and - combined with the restriction of only teleporting the caster - is what enables the more advanced sibling techniques to these, to teleport longer distances safely, and to send others instead of just the caster.
 

Portals and Nexuses

Portals and Teleportation Nexuses are an important cornerstone of Dimension Magic teleportation dynamics, allowing for far greater versatility in the capabilities of a Spatial Mage. Portals are a form of sustained gateway through which other creatures can pass, draining the Aether of the caster for each one that passes through. When the caster ceases to channel the portal, it fades away a few seconds later, allowing enough time for the caster to also use it. Through this method, Spatial Mages can transport large groups of people through their abilities, especially when used in concert with a Teleportation Nexus.   Teleportation Nexuses, by contrast, are an incredibly safe method of teleportation, not unlike portals, but more powerful and set in a single location. A nexus is almost always arcanically coded to require authorization to use - usually a magical key or password - and can send people to other nexuses, provided they accept the same arcanical authorization.


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