Weapon Group: Shieldstrike

All Weapons will be listed on the Rules Page.

 

Shieldstrike 'weapons' are, actually, just shields used by those who can make them offensive. With a gladiator's resolve, Any and all shields are turned into capable weapons that share properties with the Mace Weapon Group, including Weapon and Critical Focuses.

 

Shields used for weapons can be enchanted (or broken) like any other weapon, with the same enchants, runes, and etc. Specific Shield properties will be listed below.

Shield "Weapons"

 
Name Cost IPL Damage Dice Base Crit Stats (Threshold + Multi.) Original AC + Armor HP Minimum Strength to Wield Weight Weapon Group(s) Properties
Buckler 5 gp 0 1d4 Bludgeoning +10 or nat20 / x2 +1 - 1 Bulk Mace Agile⚙️, Special
Shield, Light 10 gp 0 1d6 Bludgeoning +10 or nat20 / x2 +2 (+5 aHP) - 1 Bulk Mace Agile⚙️
Shield, Heavy 20 gp 0 1d8 Bludgeoning +10 or nat20 / x2 +2 (+10 aHP) 3 STR 3 Bulk Mace, Thrown Agile⚙️, Heavy⚙️
Shield, Tower 40 gp 0 1d10 Bludgeoning +10 or nat20 / x2 +4 (+15 aHP) 4 STR 8 Bulk Mace Agile⚙️, Heavy⚙️

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