Term: Senses
A creature's faculties and how they interact with the world, both conceptually and mechanically. It's assumed the creature's base senses are involved and intact, unless otherwise stated (such as a loss of sight, lack of object permanence, no sense of taste, etc).
If seen on a character sheet, however, this usually involves a specialized sense, such as Low-Light Vision, etc. The Rule: Vision, Hearing, and Other Senses page will have full details for this and other sensory types.