ST: Use Magic Device

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Use Magic Device

You can activate an item that has charges, uses, or a similar internal resource with such finesse, you have a chance to not to expend a charge.

When you use an item with charges, roll a 1d12 On 11 or 12, you do not consume a charge/use/resource on the item's activation. As this is a d12, this effect is affected by Advantage rolls.

This effect can occur a number of times per Long Rest equal to your Spellcraft proficiency.

Prerequisites

Proficiency in Spellcraft.

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