ST: Alleviate Fear

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Alleviate Fear

You can attempt to reduce the panic of people around you, as long as they can hear or see you.

By spending ◈ once a turn, you attempt a Diplomacy or Intimidation vs your allies' Will Save modifier +10. Your allies must be able to see or hear you,

If you succeed, they do not suffer the effects of the Frightened condition for for 1d4 turns. This does not cure the effect or whatever is causing it, but it does make them immune to the conditions effects.

Prerequisites

Proficiency in Diplomacy or Intimidation.

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