SF: Crushing Adept
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Crushing Adept |
“You are practiced in the art of crushing your enemies.”. Once per turn, when you deal bludgening damage, you can move the creature 5 ft toward any unoccupied space. There is no save for this movement. Additionally, when you roll a natural Critical Strike against an enemy, with a bludgeoning weapon, the next attack against them has advantage. Finally, all your piercing damage gains a bonus dice (base d4). |
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Prerequisites Character level 3 |