| Critical Momentum |
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Sometimes in combat, when you pop, you cannot stop.
When you score a Critical Hit with a melee attack, or reduce an enemy’s hit points to 0 through any means, you gain a single Additional Attack, as per the Common Feature. Attacks generated by this talent when it's not your turn on usable by you at the start of your next turn.
This talent can be used an amount of times per round each turn equal to your Proficiency Bonus + 2 (minimum 3).