AT: Trenchcoat Tower Technique

Kobold

 
Trenchcoat Tower Techniquet

Through deception and subversion, you've learned to use cheap tactics to make smaller members of your party look stronger.

By using 3 Standard Action / ◈◈◈, you may climb onto your allies and make yourselves look bigger. Doing so makes you both be considered medium Medium creatures (unless they were bigger already). Your Base Movement / Speed becomes 0, but you move when that creature moves. Additionally, you gain a Bonus Dice to all skill checks involving you being dismounted.

Finally, a number of times equal to 2 times per Long Rest, you may negate an effect that would permanently remove a body part or instantly kill you, such as Disintergrate. When you do, one of you jumps free, changing your sizes back to normal.

You do this as a Free Action / ◇

 

At Character Level 11, the cooldown for this becomes a Short Rest.

 

Special, you cannot have this talent and 3 Kobolds in a Trenchcoat at the same time.

Prerequisites

Character Level 1
 

Inspiration

This heritage from Paizo's Fools Aplenty blog post, but also just the general concept. Nothing is more Kobold than this.

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