07th/MF: Last Stand, Saving Exercises
(7th)MF: Last Stand, Saving Exercises |
Your Last Stand feature improves with your mastery, granting you two features from the below choices.
Great Fortitude: You can reroll a saving throw that you fail or critically fail. If you do so, you must use the new roll. You can this feature a number of times equal to your proficiency bonus every Long rest.
Iron Will: You can spend Focus Points on your Last Stand, allowing you to heal for an additional 1d10 per focus point spent. Additionally, If you succeed on a save, you may treat it as a Critical Success.
Lighting Reflexes: Once per round, whenever you would be knocked prone, forcefully moved, or need to make a Reflex saving throw; you can ignore the effect via dodging or standing your ground, doing so as a free action.
While other classes would normally get a Mastery Talent this class level, the Fighter does not, unless they are a Champion Fighter. This feature can also be swapped for a Dedication Template Feature, as per normal.