Triggered Hallucination

Triggered Hallucination

Illusion (Phantasm) [mind-affecting]
Level: Bard* 6, Magus* 6, Sorcerer*/Wizard * 6
Components: V, S, M (jade dust worth 25 gp)
Casting Time: 1 Standard Action
Range: long (400 ft. + 40 ft./level)
Target: one creature
Duration: permanent until triggered, then 1 minute/level
Saving Throw: Will disbelief
Spell Resistance: yes
  You cause the target to believe they hear any sound you imagine, as well as the image of any object, creature, or force you imagine or identify for the target to imagine. The phantasm can include auditory, olfactory, visual, tactile, and thermal elements, including intelligible speech.
  Instead of precisely imagining a sound, you can identify a sound the subject knows and they imagine it doing what you describe as you cast the spell. For example, you could cast this spell on an orc warrior and have them imagine the sound of their chieftain calling for help, even if you've never heard their chieftain and even if the chieftain speaks in a language you don't understand.
  This spell's phantasm has no apparent effect until a specific condition occurs. You must overcome the target's spell resistance to plant the triggered hallucination, but the target doesn't attempt a Will Save to disbelieve the illusion until the condition occurs (at which point it receives an automatic Will Save
  You set the triggering condition (such as hearing a certain word or seeing a type of creature) when casting the spell. The event that triggers the illusion can be as general or detailed as desired but must be based on an audible, tactile, olfactory, or visual trigger. The trigger can't be based on any quality not normally obvious to the senses, such as alignment. Triggered hallucination uses the target's senses to notice triggers.

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