Tireless Pursuit
Tireless Pursuit
TransmutationLevel: Hunter* 1, Inquisitor* 1, Ranger* 1
Components: V, S, M (a hard biscuit)
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 1 hour/level (D)
Saving Throw: -
Spell Resistance: -
You harden your body against the stresses of long travel. You halve the damage caused by hustling and forced marching (see Movement). In addition, for the duration of the spell you ignore any fatigue caused by such travel. Once the spell ends, if you still have any nonlethal damage caused by the hustling or forced march, you become Fatigued, or Exhausted if already Fatigued.