Summon Giant Ally II
Summon Giant Ally II
Conjuration (Summoning) [see text]Level: Druid* 7
Components: V, S, F/DF (bit of cloth from a giant's bag)
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Effect: one or more giants
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: no
This spell summons a single Desert, Fire, Frost, or Jungle giant or 1d3 Cave, Hill, Marsh, River, Slag, Stone, or Wood giants to do the spellcaster's bidding.
They appear where you designate and act immediately, on your turn. They attack your opponents to the best of their ability. If you can communicate with the creatures, you can direct them not to attack, to attack particular enemies, or to perform other actions.
A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities.
Creatures cannot be summoned into an environment that cannot support them.
Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as Wish).