Succubus
Tiny horns, bat-like wings, and a sinuous tail betray the demonic nature of this alluring woman.
Succubus (CR 7)
Medium Outsider (Chaotic, Demon, Evil, Extraplanar)Alignment: Chaotic Evil
Initiative: +3
Senses: Darkvision 60 feet, Detect Good; Perception +21
Speed: 30 feet, Fly 50 feet (average)
Space: 5 feet
Defense
Armor Class: 20, touch 13, flat-footed 17 (+3 Dex, +7 natural)Hit Points: 84 (8d10+40)
Saving Throws: Fort +7, Ref +9, Will +10
Damage Reduction: 10/cold iron or good
Immunity: electricity, fire, poison
Energy Resistance: acid 10, cold 10
Spell Resistance: 18
Offense
Melee: 2 claws +11 (1d6+1)Reach: 5 feet
Special Attacks: Energy Drain, profane gift
Spell-Like Abilities (CL 12th):
- Constant- Detect Good, Tongues
- At Will- Charm Monster (DC 22), Detect Thoughts (DC 20), Ethereal Jaunt (self plus 50 lbs. of objects only), Suggestion (DC 21), Teleport, Greater (self plus 50 lbs. of objects only), Vampiric Touch
- 1/day- Dominate Person (DC 23), summon (level 3, 1 babau 50%)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 20 (+5) | 18 (+4) | 14 (+2) | 27 (+8) |
CMB +11
CMD 22
Feats: Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse
Skills: Bluff +27, Diplomacy +19, Disguise +19, Escape Artist +11, Fly +14, Intimidate +16, Knowledge (local) +15, Perception +21, Sense Motive +13, Stealth +14
- Racial Modifiers: +8 Bluff, +8 Perception
Special Qualities: Change Shape (alter self, Small or Medium humanoid)
Special Abilities
Energy Drain (Su)
A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus's kiss bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another act of passion from the succubus. The victim must succeed on a DC 22 Will save to negate the suggestion. The DC is 22 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.Profane Gift (Su)
Once per day as a full-round action, a succubus may grant a profane gift to a willing humanoid creature by touching it for 1 full round. The target gains a +2 profane bonus to an ability score of his choice. A single creature may have no more than one profane gift from a succubus at a time. As long as the profane gift persists, the succubus can communicate telepathically with the target across any distance (and may use her suggestion spell-like ability through it). A profane gift is removed by dispel evil or dispel chaos. The succubus can remove it as well as a free action (causing 2d6 Charisma drain to the victim, no save).Ecology
Environment: Any, AbyssOrganization: solitary, pair, or harem (3-12)
Treasure: double
Among the demon hordes, a succubus can often rise to incredible heights of power through her manipulations and sensual charms, and many a demonic war has raged due to the subtle machinations of such creatures.
A succubus is formed from the souls of particularly lustful and rapacious evil mortals.