Solid Fog
Solid Fog
Conjuration (Creation)Level: Artificer 4, Magus 4, Shaman 4, Sorcerer/Wizard 4, Warlock 4
Components: V, S, M (powdered peas and an animal hoof)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level)
Effect: fog spreads in 20-ft. radius
Duration: 1 min./level
Saving Throw: None
Spell Resistance: no
A bank of fog so thick that it impedes movement billows out from the point you designate. The fog obscures all sight, including Darkvision, beyond 5 feet.
A creature within 5 feet has Concealment (attacks have a 20% miss chance). Creatures farther away have total Concealment (50% miss chance, and the attacker can't use sight to locate the target).
Creatures moving through a solid fog move at half their normal speed and take a -2 penalty on all Melee Attack and melee damage rolls.
The vapors prevent effective ranged weapon attacks (except for magic rays and the like).
A creature or object that falls into solid fog is slowed so that each 10 feet of vapor that it passes through reduces the Falling damage by 1d6.
A creature cannot take a 5-foot-step while in solid fog.
Solid fog, and effects that work like solid fog, do not stack with each other in terms of slowed movement and attack penalties.
A severe wind (31+ mph) disperses the fog in 1 round.
The spell does not function underwater.
Solid fog can be made permanent with a @[Permanency]spell:fc26aae6-ef65-4b3c-bd6a-d6c7e10a4cdf spell. A permanent solid fog dispersed by wind reforms in 10 minutes.