Seeming

Seeming

Illusion (Glamer)
Level: Bard 5, Sorcerer/Wizard 5
Components: V, S
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Target: one creature per two levels, no two of which can be more than 30 ft. apart
Duration: 12 hours (D)
Saving Throw: Will negates or Will disbelief (if interacted with)
Spell Resistance: yes or no, see text
  You make the targets – including clothing, armor, weapons, and equipment – look different. You can make them seem 1 foot shorter or taller, thin, fat, or in between. You cannot change their creature type (although you can make them appear as another Subtype). Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or make them look like an entirely different person or gender.
  The spell does not provide the abilities or mannerisms of the chosen form, nor does it alter the perceived tactile (touch) or audible (sound) properties of your targets or their equipment. If you use this spell to create a disguise, the targets get a +10 bonus on the Disguise checks. A creature that interacts with the glamer gets a Will Save to recognize it as an Illusion.
  Affected creatures resume their normal appearances if slain. Unwilling targets can negate the spell's effect on them by making Will saves or with spell resistance.

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