Reinforce Armaments, Communal

Reinforce Armaments, Communal

Transmutation
Level: Artificer* 2, Cleric*/Oracle * 2, Magus* 2, Sorcerer*/Wizard * 2, Warlock* 2
Components: V, S, M/DF (a metal pin)
Casting Time: 1 Standard Action
Range: touch
Target: armor suits or weapons touched
Duration: 10 minutes/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
  You reinforce multiple weapons or armor suits to give them a temporarily upgrade or mitigate the fragile quality (see Weapon Special Qualities). The duration of the spell is divided in 10-minute intervals among the objects touched.
  A suit of armor or weapon touched that has the fragile quality is not considered to have the fragile quality for the spell's duration.
  Normal armor suits or weapons subjected to this spell instead gain the masterwork quality (see masterwork under Weapons or Armor and Shields) for the spell's duration and their Hardness is doubled.
  If this spell is cast on masterwork or magical armor or weapons, their Hardness is doubled for the duration of the spell.

Contents


Powered by World Anvil