Permanent Hallucination
Permanent Hallucination
Illusion (Phantasm) [mind-affecting]Level: Sorcerer*/Wizard * 7
Components: S
Casting Time: 1 Standard Action
Range: long (400 ft. + 40 ft./level)
Target: one creature
Duration: permanent (D)
Saving Throw: Will disbelief
Spell Resistance: yes
You cause the targets to believe they hear any sound you imagine, as well as the image of any object, creature, or force you imagine or identify for the targets to imagine. The sound can include intelligible speech. The phantasm you create includes visual, auditory, olfactory, tactile, and thermal components.
Instead of precisely imagining a sound, you can identify a sound the subjects know and they imagine it doing what you describe as you cast the spell. For example, you could cast this spell on orc warriors and have them imagine the sound of their chieftain calling for help, even if you've never heard their chieftain and even if the chieftain speaks in a language you don't understand. All targets hear and see the same hallucination.
The phantasm can follow a complex script, follows that script without your having to concentrate on it, and can react to stimuli the target perceives, as appropriate for the script. Unlike most illusions with a save to disbelieve, if the target disbelieves a permanent hallucination, they can choose to end the effect for them entirely at any time.