Ooze Form II

Ooze Form II

Transmutation (Polymorph)
Level: Alchemist* 6, Magus* 6, Sorcerer*/Wizard * 6
Components: V, S, M (a bit of the creature whose form you plan to assume)
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 1 minute/level (D)
Saving Throw: -
Spell Resistance: -
  You assume the form of a Small, Medium, or Large ooze. Regardless of the type of ooze you transform into, you gain base speed 10 feet, Climb speed 10 feet, Swim speed 20 feet, Blindsense 30 feet, Blindsight 30 feet, and immunity to critical hits and precision damage. You gain a +4 Resistance Bonus on saving throws against mind-affecting effects and poison. A wood or metal weapon that strikes you takes acid damage as if from your slam unless the wielder succeeds at a Reflex Save.
 
  • Small Ooze: If you assume this form, you gain a +4 size bonus to your Constitution score, a slam attack (1d3 plus 1d3 acid), and Constrict (1d3), and take , a -4 penalty to your Dexterity score.
     
  • Medium Ooze: If you assume this form, you gain a +6 size bonus to your Constitution score, a -6 penalty to your Dexterity score, a slam attack (1d4 plus 1d4 acid), and Constrict (1d4).
     
  • Large Ooze: If you assume this form, you gain a +2 size bonus to your Strength score, a +8 size bonus to your Constitution score, a slam attack (2d4 plus 1d6 acid and Grab), and Constrict (2d4), and you take a -8 penalty to your Dexterity score.

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