Mud Elemental, Medium

This animate pile of mud seems barely able to maintain the semblance of a humanoid form made of dripping sludge.
 

Mud Elemental, Medium (CR 3)

Medium Outsider (Earth, Elemental, Extraplanar, Water)
Alignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet, Tremorsense 30 feet; Perception +7
  Speed: 20 feet, Burrow 10 feet, Swim 30 feet ( earth glide)
Space: 5 feet
 

Defense

Armor Class: 16, touch 10, flat-footed 16 (+6 natural)
Hit Points: 30 (4d10+8)
Saving Throws: Fort +6, Ref +4, Will +1
Immunity: acid, elemental traits
 

Offense

Melee: slam +7 (1d6+4 plus entrap)
Reach: 5 feet
  Special Attacks: Entrap (DC 14, 10 minutes, hardness 5, hp 5)
 

Statistics

StrDexConIntWisCha
16 (+3) 10 (+0) 15 (+2) 4 (-3) 11 (+0) 11 (+0)
Base Attack Bonus: +4
CMB +7
CMD 17
  Feats: Cleave, Powerful Maneuvers
  Skills: Climb +8, Escape Artist +5, Knowledge (planes) +2, Perception +7, Stealth +5, Swim +11
  Languages: Terran
 

Special Abilities

Earth Glide (Ex)

A burrowing mud elemental can pass through dirt, gravel, or other loose or porous solid matter as easily as a fish swims through water. It cannot use this ability to pass through a solid barrier such as a stone or brick wall. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing mud elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.

Entrap (Ex)

The mud from an elemental's entrap ability can be washed away in 1d3 rounds of immersion in water.
 

Ecology

Environment: Any Land or Aquatic
Organization: solitary, pair, or gang (3-8)
Treasure: none

  Where the Plane of Earth borders the Plane of Water, a mixing of the fundamental elements occurs-it is in this borderland that the mud elementals dwell. Scorned by earth and water elementals, mud elementals usually look like vaguely recognizable blobs of mud in the shape of a Material Plane creature, whether a humanoid, an animal, or even an immense insect.
  The exact density of their muddy bodies varies-some might be composed of silty water, while others are thick, like river clay. Large and powerful mud elementals tend to have worm-like, reptilian, or frog-like forms.

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