Inflict Moderate Wounds

Inflict Moderate Wounds

Necromancy
Level: Antipaladin 3, Artificer 2, Cleric/Oracle 2, Inquisitor 2, Shaman 2, Warlock 2
Components: V, S
Casting Time: 1 Standard Action
Range: touch
Target: creature touched
Duration: instantaneous
Saving Throw: Will half
Spell Resistance: yes
  When laying your hand upon a creature, you channel negative energy that deals 2d8 points of damage + 1 point per Caster Level (maximum +10).
  Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.

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