Ghawwas
Bristling with spiny ridges, coral horns, and needle-sharp teeth, this menacing biped seems to have emerged from some poisoned sea.
Ghawwas (CR 10)
Large Outsider (Aquatic, Div, Evil, Extraplanar)Alignment: Neutral Evil
Initiative: +6
Senses: Darkvision 60 feet, Detect Good, Detect Magic, See in Darkness ; Perception +19
Speed: 30 feet, Swim 80 feet
Space: 10 feet
Defense
Armor Class: 26, touch 11, flat-footed 24 (+2 Dex, +15 natural, -1 size)Hit Points: 161 (14d10+84)
Saving Throws: Fort +10, Ref +13, Will +11
rough hide
Damage Reduction: 10/cold iron and good
Immunity: fire, poison
Energy Resistance: acid 10, electricity 10
Spell Resistance: 21
Offense
Melee: bite +21 (1d8+7/19-20), 2 claws +20 (1d6+7), sting +20 (1d6+7 plus poison) or spear +20/+15/+10 (2d6+10/3 plus poison), bite +19 (1d8+3/19-20), sting +18 (1d6+3 plus poison)Reach: 10 feet
Ranged: spear +15 (2d6+7/3 plus poison)
Special Attacks: boiling sea
Spell-Like Abilities (CL 12th; Concentration +14):
- Constant- Detect Good, Detect Magic
- At Will- Control Water, Curse Water, Deeper Darkness, Dimension Door
- 3/day- Hallucinatory Terrain (DC 16), Stinking Cloud (DC 15), summon (level 6, 1 pairaka 60%), Quench (DC 15)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
24 (+7) | 15 (+2) | 23 (+6) | 12 (+1) | 15 (+2) | 14 (+2) |
CMB +22
CMD 34
Feats: Combat Reflexes, Improved Critical (bite), Improved Initiative, Lightning Reflexes, Multiattack, Weapon Focus (bite)
Skills: Bluff +19, Knowledge (geography, planes) +18, Perception +19, Stealth +15, Survival +19, Swim +32
Languages: Abyssal, Aquan, Celestial, Infernal; telepathy 100 ft.
Special Qualities: Amphibious
Special Abilities
Boiling Sea (Su)
As a standard action, a ghawwas can cause the waters around it to boil. Any creature within 50 feet of the ghawwas, within the same body of water, and at least half submerged takes 6d6 points of fire damage (Fortitude DC 23 half ). The save DC is Constitution-based.Poison (Ex)
- Delivery: Sting-injury
- Fortitude Save: 23
- Frequency: 1/round for 6 rounds
- Track: Fatal Strength
- Saves: 2 consecutive saves
Rough Hide (Ex)
Ghawwas have rough hides studded with jagged barbs and spiny protrusions. Any creature striking a ghawwas with a natural weapon or an unarmed strike takes 1d6 points of slashing and piercing damage.Ecology
Environment: Any, GehennaOrganization: solitary
Treasure: standard
Full of poison and treachery, ghawwas foul the seas and seek to bring ruin to those who dwell there. Ghawwas resemble a mixture of hulking humanoid, prehistoric fish, and poisonous bottom-feeder. While most ghawwas live in salt water, they sometimes teleport to oases to defile them or suck them dry.
Although they see all mortals as enemies, ghawwas bear a particular grudge against peaceable, water-breathing creatures such as merfolk and locathah. All ghawwas find the tolling of bells insufferable, the sound filling them with rage and driving them to seek out the source and destroy either the bell or those ringing it.
The typical ghawwas stands 12 feet tall and weighs close to 1,200 pounds.