Dispel Magic, Greater

Dispel Magic, Greater

Abjuration
Level: Bard 5, Cleric/Oracle 6, Druid 6, Hunter 6, Inquisitor 6, Magus 6, Shaman 6, Sorcerer/Wizard 6, Summoner 5, Warlock 6
Components: V, S
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level)
Area: 20-ft.-radius burst
Target: one spellcaster, creature, or object
Duration: instantaneous
Saving Throw: None
Spell Resistance: no
  You can use dispel magic, greater to end ongoing spells that have been cast on creatures or objects, to temporarily suppress the magical abilities of magic items, or to counter another spellcaster's spell.
  A dispelled spell ends as if its duration had expired. Some spells, as detailed in their descriptions, can't be defeated by dispel magic. Dispel magic can dispel (but not counter) spell-like effects just as it does spells. The effects of a spell with an instantaneous duration can't be dispelled, because the magical effect is already over before the dispel magic can take effect.
  You choose to use dispel magic, greater in one of three ways: a targeted dispel, an area dispel, or a Counterspell.
 
  • Targeted Dispel: One object, creature, or spell is the target of this spell. You make one dispel check (1d20 + your Caster Level) and compare that to the spell with highest Caster Level (DC = 11 + the spell's Caster Level). If successful, that spell ends.
      Then compare the same result to the spell with the next highest Caster Level. Repeat this process until you have dispelled one spell affecting the target for every four Caster Levels you possess, or you have attempted to dispel every spell on the target.
      Additionally, greater dispel magic has a chance to dispel any effect that Remove Curse can remove, even if Dispel Magic can't dispel that effect. The DC of this check is equal to the curse's DC.
      You can also use a targeted dispel to specifically end one spell affecting the target or one spell affecting an area (such as a wall of fire). You must name the specific spell effect to be targeted in this way. If your Caster Level check is equal to or higher than the DC of that spell, it ends. No other spells or effects on the target are dispelled if your check is not high enough to end the targeted effect.
      If you target an object or creature that is the effect of an ongoing spell (such as a monster summoned by a summon monster spell), you make a dispel check to end the spell that conjured the object or creature.
      If the object that you target is a magic item, you make a dispel check against the item's Caster Level (DC = 11 + the item's Caster Level). If you succeed, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers its magical properties. A suppressed item becomes nonmagical for the duration of the effect. An interdimensional opening (such as a bag of holding) is temporarily closed. A magic item's physical properties are unchanged: A suppressed magic sword is still a sword (a masterwork sword, in fact). Artifacts and deities are unaffected by mortal magic such as this.
     
  • Area Dispel: When greater dispel magic is used in this way, the spell affects everything within a 20-foot-radius burst. Roll one dispel check and apply that check to each creature in the area, as if affected by the targeted dispel (this effect can only dispel one spell per creature). For each object within the area that is the target of one or more spells, apply the dispel check as with creatures. Magic items are not affected by an area dispel.
      For each ongoing area or effect spell whose point of origin is within the area of the greater dispel magic spell, apply the dispel check to dispel the spell. For each ongoing spell whose area overlaps that of the greater dispel magic spell, apply the dispel check to end the effect, but only within the overlapping area.
      If an object or creature that is the effect of an ongoing spell (such as a monster summoned by a summon monster spell) is in the area, apply the dispel check to end the spell that conjured that object or creature (returning it whence it came) in addition to attempting to dispel one spell targeting the creature or object.
      You may choose to automatically succeed on dispel checks against any spell that you have cast.
     
  • Counterspell: When greater dispel magic is used in this way, the spell targets a spellcaster and is cast as a counterspell. You must make a dispel check to counter the other spellcaster's spell, but you gain a +4 bonus to the check. See the Counterspell article for more details on countering spells.

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