Demanding Message
Demanding Message
Enchantment (Compulsion) [language-dependent, mind-affecting]Level: Artificer* 4, Bard* 3, Sorcerer*/Wizard * 4, Warlock* 4
Components: V, S, F (a piece of copper wire)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level)
Target: one creature/level
Duration: 10 minutes/level, then 1 hour/level or until completed; see text (D)
Saving Throw: Will negates, see text
Spell Resistance: yes, see text
This spell allows you to whisper messages and receive whispered replies from targeted creatures (allowing no save or spell resistance) for up to 10 minutes per level. Those nearby can hear these messages with a DC 25 Perception check.
You point your finger at each creature you want to receive the message. When you whisper, the whispered message is audible to all targeted creatures within range. Magical silence, 1 foot of stone, 1 inch of common metal (or a thin sheet of lead), or 3 feet of wood or dirt blocks the spell. The message does not have to travel in a straight line. It can circumvent a barrier if there is an open path between you and the subject, and the path's entire length lies within the spell's range.
The creatures that receive the message can whisper a reply that you hear. The spell transmits sound, not meaning; it doesn't transcend language barriers. To speak a message, you must mouth the words and whisper.
Once during this effect, you can concentrate as a Standard Action to issue a suggestion to one target as part of delivering a message. Spell resistance and a Will Save apply to the suggestion, and it lasts for 1 hour per level or until completed.
The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.
The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.
A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).