Cythnigot
This six-legged horror has a spider's face and a fibrous stalk growing out of its back-a stalk ending in a snapping mouth.
Cythnigot (CR 2)
Tiny Outsider (Chaotic, Evil, Extraplanar, Qlippoth)Alignment: Chaotic Evil
Initiative: +1
Senses: Darkvision 60 feet, Detect Law, Detect Magic; Perception +5
Speed: 40 feet, Fly 60 feet (good)
Space: 2-1/2 feet
Defense
Armor Class: 14, touch 13, flat-footed 13 (+1 Dex, +1 natural, +2 size)Hit Points: 16 (3d10)
Saving Throws: Fort +1, Ref +6, Will +2
Damage Reduction: 5/cold iron or lawful
Immunity: cold, poison, mind-affecting effects
Energy Resistance: acid 10, electricity 10, fire 10
Offense
Melee: bite +6 (1d6+1 plus spores)Reach: 0 feet
Special Attacks: horrific appearance (10 feet, DC 9)
Spell-Like Abilities (CL 6th, Concentration +4):
- Constant- Detect Law, Detect Magic, Fly
- 1/day- Soften Earth and Stone, Warp Wood
- 1/week- Commune (six questions)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 7 (-2) |
CMB +2
CMD 13 (21 vs. Trip)
Feats: Lightning Reflexes, Weapon Finesse
Skills: Acrobatics +7 (+11 jump), Fly +15, Knowledge (nature) +6, Knowledge (planes) +6, Perception +5, Stealth +15
Languages: Abyssal; telepathy (touch)
Special Abilities
Horrific Appearance (Su)
Creatures that succumb to a cythnigot's horrific appearance become sickened for 1 round-a cythnigot's horrific appearance only functions to a range of 10 feet. Once a creature makes a saving throw against a particular cythnigot's horrific appearance, that creature is immune to the horrific appearance of all cythnigots for 24 hours. A spellcaster that has a cythnigot as a familiar is immune to the horrific appearance of all cythnigots, and also gains a +4 bonus on saving throws made against any qlippoth's horrific appearance.Spores (Su)
Any creature bitten by a cythnigot must make a DC 11 Fortitude save or become infested by the creature's otherworldly spores. These spores cause twitching spikes and hideous pallid growths of hair-like fibers to erupt from the bite wound and to writhe and wrap around the target's limbs. A creature suffering from these spores is entangled, and can attempt a new DC 11 Fortitude save in later rounds as a standard action to rip the tendrils free and escape the entangled condition. The effects of multiple cythnigot bites on a creature do not stack. Plant creatures take a -4 penalty on saves against this effect. This is a disease effect. The save DC is Constitution-based.Ecology
Environment: Any, AbyssOrganization: solitary or bloom (2-12)
Treasure: standard
The cythnigot is a foul fungal parasite that grows and thrives within the corpses of small animals. The fungus transforms the host corpse in hideous ways, adding legs or rearranging features-a rat might gain an extra pair of legs and an insectoid visage, while a cat could lose all its legs and fur and gain a snake-like body.
The only thing that all cythnigots have in common is a long stalk of fungal material that extends up from the creature's body, ending in a surprisingly strong set of fanged jaws. A cythnigot without a host body appears as little more than a foul-smelling puff ball the size of a human's fist.
Chaotic evil spellcasters of caster level 7th who have the Improved Familiar feat can gain a cythnigot as a familiar-to do so, the spellcaster must already have a Tiny animal as a familiar. Infusing this familiar with the spores results in a cythnigot that is a loyal, if rather disgusting, minion of the spellcaster.
A cythnigot is about 20 inches long and weighs 10 pounds.