Cythnigot

This six-legged horror has a spider's face and a fibrous stalk growing out of its back-a stalk ending in a snapping mouth.
 

Cythnigot (CR 2)

Tiny Outsider (Chaotic, Evil, Extraplanar, Qlippoth)
Alignment: Chaotic Evil
Initiative: +1
Senses: Darkvision 60 feet, Detect Law, Detect Magic; Perception +5
  Speed: 40 feet, Fly 60 feet (good)
Space: 2-1/2 feet
 

Defense

Armor Class: 14, touch 13, flat-footed 13 (+1 Dex, +1 natural, +2 size)
Hit Points: 16 (3d10)
Saving Throws: Fort +1, Ref +6, Will +2
Damage Reduction: 5/cold iron or lawful
Immunity: cold, poison, mind-affecting effects
Energy Resistance: acid 10, electricity 10, fire 10
 

Offense

Melee: bite +6 (1d6+1 plus spores)
Reach: 0 feet
  Special Attacks: horrific appearance (10 feet, DC 9)
  Spell-Like Abilities (CL 6th, Concentration +4):

Statistics

StrDexConIntWisCha
12 (+1) 12 (+1) 11 (+0) 11 (+0) 8 (-1) 7 (-2)
Base Attack Bonus: +3
CMB +2
CMD 13 (21 vs. Trip)
  Feats: Lightning Reflexes, Weapon Finesse
  Skills: Acrobatics +7 (+11 jump), Fly +15, Knowledge (nature) +6, Knowledge (planes) +6, Perception +5, Stealth +15
  Languages: Abyssal; telepathy (touch)
 

Special Abilities

Horrific Appearance (Su)

Creatures that succumb to a cythnigot's horrific appearance become sickened for 1 round-a cythnigot's horrific appearance only functions to a range of 10 feet. Once a creature makes a saving throw against a particular cythnigot's horrific appearance, that creature is immune to the horrific appearance of all cythnigots for 24 hours. A spellcaster that has a cythnigot as a familiar is immune to the horrific appearance of all cythnigots, and also gains a +4 bonus on saving throws made against any qlippoth's horrific appearance.

Spores (Su)

Any creature bitten by a cythnigot must make a DC 11 Fortitude save or become infested by the creature's otherworldly spores. These spores cause twitching spikes and hideous pallid growths of hair-like fibers to erupt from the bite wound and to writhe and wrap around the target's limbs. A creature suffering from these spores is entangled, and can attempt a new DC 11 Fortitude save in later rounds as a standard action to rip the tendrils free and escape the entangled condition. The effects of multiple cythnigot bites on a creature do not stack. Plant creatures take a -4 penalty on saves against this effect. This is a disease effect. The save DC is Constitution-based.
 

Ecology

Environment: Any, Abyss
Organization: solitary or bloom (2-12)
Treasure: standard

  The cythnigot is a foul fungal parasite that grows and thrives within the corpses of small animals. The fungus transforms the host corpse in hideous ways, adding legs or rearranging features-a rat might gain an extra pair of legs and an insectoid visage, while a cat could lose all its legs and fur and gain a snake-like body.
  The only thing that all cythnigots have in common is a long stalk of fungal material that extends up from the creature's body, ending in a surprisingly strong set of fanged jaws. A cythnigot without a host body appears as little more than a foul-smelling puff ball the size of a human's fist.
  Chaotic evil spellcasters of caster level 7th who have the Improved Familiar feat can gain a cythnigot as a familiar-to do so, the spellcaster must already have a Tiny animal as a familiar. Infusing this familiar with the spores results in a cythnigot that is a loyal, if rather disgusting, minion of the spellcaster.
  A cythnigot is about 20 inches long and weighs 10 pounds.

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