Thrylossi

”Many tales of strange, otherworldly creatures wandering the deepest forests circulate among the common folk. These tales describe the Thrylossi, a breed born of the Worldsoul. They are a mythical breed, many of whom have animalistic features pulled from the wildest tales of the backwoods. Some have antlers made of crystal or bones, others have small patches of ivy or flower-vines that grow from their bodies or heads.
  This deep connection to the natural environs shapes their forms into magical and unnatural manifestations of what would normally be common woodland animals' eyes, or sometimes even glowing crystals sprout in graceful arcs mimicking the antlers of deer.
  For all this, they garner a powerful insight into the nature of the Worldsoul, but at the cost of being susceptible to dark magics that harm the earth.”
— Ranger Halreni

Description


The Thrylossi are mythical creatures born of a small demi-realm known as Everautumn. There, a powerful font of life, known as the Worldsoul, extends out and touches the mortal planes and many beings across those planes. Through this link, the Thrylossi are able to wander into the mortal planes, led by their own curiosity.

Thrylossi are an impressively long-lived race, though they don’t tend to have much memory beyond forty or so years, leaving them in a state of constant wonder at the worlds they inhabit, though not naive in the ways of life. Interestingly, the longer the Thyrlossi spend outside of the Everautumn, the more human-like they become, though none know why.

Everautumn


The Everautumn are typically the most recent to wander from the Everautumn (or perhaps those who have returned there for some time, and ventured forth again), and appear to have the strongest physical manifestations of the Worldsoul. They often have orange hair and eyes, and have strong connections to the metaphysical bond of the Worldsoul.

Dawnbloom


The Dawnbloom who have wandered the land and adopted more of the mortal aspects of the world, their hair shifting hue to match their natural, sylvan environs and blooming over with thick vegetation. They often start developing stronger bonds with animal life.

Duskgloom


The Duskgloom are often perceived as reclusive, mysterious creatures with ghostly horns and a reluctance to leave the deepest shrouds of the forest. While the Dawnbloom and Everautumn Thyrlossi stalwartly manifest traits relating to the blooming of life, the Duskgloom manifest traits on the opposite spectrum. They are at home to the Darkness and gloom of the death end of the cycle.

Do not go gentle into that good night...
"Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light."

Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night.

Good men, the last wave by, crying how bright
Their frail deeds might have danced in a green bay,
Rage, rage against the dying of the light.

Wild men who caught and sang the sun in flight,
And learn, too late, they grieved it on its way,
Do not go gentle into that good night.

Grave men, near death, who see with blinding sight
Blind eyes could blaze like meteors and be gay,
Rage, rage against the dying of the light.

And you, my father, there on the sad height,
Curse, bless, me now with your fierce tears, I pray.
Do not go gentle into that good night.
Rage, rage against the dying of the light.

~ Dylan Thomas

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