Simulacrum

”As messengers, warriors, and voices of the gods, the simulacra come in a variety of shapes and forms, some barely recognizable as a being unto itself, presenting as whirling balls of energy and windswept detritus.
  Those that do mimic the forms of Humans or Aelthen, however, are crafted with a specific purpose: to commune with us and evangelize the will of their patrons. However, there are those who are either tasked with goals and ambitions we don’t understand, or are imbued with a sort of free will we normally associated with the mortals of the Tempest.
  Those few that show this behavior are a mystery to us, as they speak as though they are one of us, and it’s impossible to know whether they are simply attempting to instill trust as an avatar of their deity, or are actually present as a member of society - but, I suppose, no one can know that aspect about any of us, mortal or otherwise.”
— Lectures on the Divine III, Pg 483, Ophidius the Wise

Description


Constructs of the Divine, simulacrum are the will of the Gods made manifest. Each is tasked with a goal or mission, which once carried out, seems to end with the obliteration of the Simulacrum: its job done, it is disposed of: returned to the clay of creation it came from.

However, some appear, for all intents and purposes, to be members of the community: living out seemingly normal lives. It is unknown if these have strayed from their masters grip, or some sort of free will was bestowed upon them in the past. Deepening the mystery, few if any of these can (or will) tell you which it might be.

What is known is that the simulacra are shaped and designed with purpose, often etched with the sigil of its divine maker upon its flesh for all to see.

Forsaken


The Forsaken, derived from visions of some unknowable underworld, occasionally show in the world of Arcanorum, often guided by divine will to scour the lands of errant souls, are just as likely as any other simulacra to be afflicted by the urge to live out mortal lives, though they may find themselves at disadvantage attempting to do so: the forms they were crafted with lend an air of unease, and communities trust for them is a scant commodity.

Those features that mark them as Forsaken included fiery tones, a preference for dark, shadowy corners, and demon-like horns and tails, resulting in forms reminiscent of tales to scare children.

Celestine


As with all other simulacra, the Celestine is designed with some divine goal in mind, though it may never be known by anyone other than its divine maker. However, some features appear consistent enough to group them together: a paleness that suffuses their eyes and flesh, flecked with metallic gold, and often a marked preference for lights, or emission of an internal light that carries with them everywhere.

Arbiter


Creations from beyond the veil that separates our worlds from the Maelstrom, the Arbiters origin is hazy at best, and rife with rumor and speculation. Crafted much like other simulacra, they often bear a mark signifying their creator, but none have yet been able to decipher them, nor are the Arbiters themselves either aware or at least willing to share.

What is known is that the Arbiters all share an unusual affinity for the Maelstrom, some even growing stronger after leaving our world, passing through Stormgates, or contacting the Dark.

Do not go gentle into that good night...
"Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light."

Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night.

Good men, the last wave by, crying how bright
Their frail deeds might have danced in a green bay,
Rage, rage against the dying of the light.

Wild men who caught and sang the sun in flight,
And learn, too late, they grieved it on its way,
Do not go gentle into that good night.

Grave men, near death, who see with blinding sight
Blind eyes could blaze like meteors and be gay,
Rage, rage against the dying of the light.

And you, my father, there on the sad height,
Curse, bless, me now with your fierce tears, I pray.
Do not go gentle into that good night.
Rage, rage against the dying of the light.

~ Dylan Thomas

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