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Jungle Monkey

Tiny primate, any
Armor Class: 16
Hit Points: 3 (1d6) 1d6
Speed: 30ft Climb: 30ft

STR

8 -1

DEX

14 +2

CON

11 +0

INT

4 -3

WIS

12 +1

CHA

5 -3

Saving Throws: STR -1 , DEX +2 , CON +0 , INT -3 , WIS +1 , CHA -2
Senses: Passive Perception: 11
INITIATIVE: +2

PACK TACTICS: The Jungle Monkey has advantage on an attack roll against a creature if at least one of the Jungle Monkey's allies is within 5 feet of the creature and the ally isn't incapacitated.   FLING: When scared or angry, a Jungle Monkey will throw objects or poo at whatever has scared or angered them.
If a creature is struck by POO, they must make a CON DC:10 or be GROSSED OUT, a condition that gives them Disadvantage on all d20 rolls. Grossed Out lasts until the victim makes a successful CON DC: 10, which they can do once at the end of each of their turns.

Actions

BITE reach 5ft, one target. Melee Attack: +1 Bite Damage: 1d4-1 .   FLING (15'/30') Range Attack: +4 Poo No Damage but victim rolls for Grossed Out condition. Object Damage: 1d2+2 bludgeon damage.

A tiny man-shaped creature covered in fur. It has a long prehensile tail and hands at the ends of its arms and legs.   They are quick little creatures making them hard to hit.   LINK FOR THE IMAGE: https://www.worldanvil.com/uploads/images/37def1ba320971f81e5714d914d991de.png

Created by

Dazzlinkat.

Statblock Type

Monster (2020)

Link/Embed