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Magic Orbs

Pure magic is an uncontrollable element. In it's purest form, human magic is a light blue gas which is invisible to the naked eye, lacking in any odor or visibility. However if concentrated and contained, it forms a light blue smoke which closely resembles clouds in a thunderstorm. Magical energy can be seen striking between these "clouds". When inhaling the gas, Magic Users can get a boost to their magical energies.   Magic orbs are designed to contain this magic. They are made from Andinian glass, its magical properties able to contain the energy inside.   The Shard is the greatest producer of these orbs. They magic is taken from the prisoners of the Shard and fed into these orbs by mage-smiths (The name given to the mages who work at the core of the Shard). The mage-smiths, along with making other magical items, will then sell these orbs to other guilds and mages throughout Enther and beyond.

Distribution

Trade & Market

The mage-smiths of the Shard are the predominant sellers of magic orbs, mostly selling to the The Magic Guilds of Enther,  Kingdom of Enther and even underhandedly to some of the renegade guilds and covens.

Storage

Magic Orbs can be very potent and dangerous. One orb smashing and releasing it's energy into its surroundings can be dangerious but manageable. If a large quantity was to be released at once, the effects can be disastrous.

Law & Regulation

Only Magic Users registered with a guild are permitted to purchase orbs. As said earlier, some manage to make their way onto the black market and get illegally into the hands of unregistered Magic Users.
Type
Elemental / Molecular

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