Fresar Badlands Geographic Location in Abholos | World Anvil
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Fresar Badlands

Fresar Badlands is in the Southern Reaches of Elfar. It is relatively close to the Sell-Sword Sanctuaries . Fresar is the term of 'Spawn' in Spidarian . In the Sanctuary, Fresar Badlands is one of the most common Locations talked about, with its long, winding ravines in the large mountain-sized plains at the top. These Cracks break off into small caves which connect to the chaotic energy of the Catacombs.    On the literal surface, the Badlands are desolate, with barely any civilians living in these dry areas. There is exceptions with daring farmers who use cacti as a source of water, and often go to the town that the Sanctuary resides in. The fauna of the surface is moatly contained to insects and scorpions, with some giant versions of each roaming around the baron badlands with no purpose but to hunt adventurers instinctively.    Fresar Badlands is under use by Sell Swords from the Sanctuary, who use it as a method to gaining supplies such as Bones, Armour, and Weapons. However, on many occasions, magical items like Glowing Swords and the Siege Shield have been found in these caves. Not only is the Catacombs connected to these strange caves, but it;s energy has given it magical properties. Just Below the Fresar Caves belongs the Castle of Tanurrak, where after Tanurrakk 's work involved with Riree, Kmar, Gormand and Grog, he went back to his original home and has been living in peace since. 

Spawning Magic

  The magic in Fresar Badlands is some of the strangest magic seen. In the deeper caves of Fresar, there are mystical orbs that asexually create a specific creature to each cave, almost as if it exists for them to be farmed. The Most Common Ones are Oozes, Zombies, Spiders, Skeletons, Goblins and Mimics. These creatures can have harvestable tools and organic pieces. It also appears to emit a radiation, with the most powerful of each creature type being closer to the Orbs than the ones in the Cave Outskirts.
Type
Badlands
Owner/Ruler
Owning Organization
Characters in Location

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