Remove these ads. Join the Worldbuilders Guild

Nocti

Nocti look as most humanoids would, though what sets them apart is their darker, almost midnight black skin tones, a lack of pupils and the way their skin reacts to shadow. When in shadow, a Nocti already dark skin darkens or brightens to match the darkness that covers them. Nocti skin tones range from a dusky purple or white to a muddy grey or black. Similarly, their hair and eye colors range from a dusty grey or murky white, however, their eyes give off a peculiar luminous glow when in areas of dim light. Though these are the most notable features of Nocti, other less notable features may include slender builds, long fingers and, in purebred Nocti, a lack of facial and body hair. Nocti often find they despise the sun and may even come to loathe those that can walk freely within the light. Most Nocti will sleep through most the day or stay as far from the light as they can manage, only really becoming active from about 5 pm until 5 am depending on the season. Nocti, while they don't necessarily prefer the colder climates, gravitate to parts of the world where the days are brief, and the nights are drawn out. A traveling group of Nocti may move with the shifting of the season up and down a vast geographical area in a largely migratory fashion. While the themes of light and dark are prominent within the Nocti culture, so is the theme of stimulus or more, a lack of stimulus. A Nocti is said to able to stare for days without moving at even the most apparently mundane scene. This is due to Nocti coming from a world that is stagnant and unchanging, devoid of color to the point where Nocti themselves have become colorblind. Nocti are not usually individuals of many words and when they do speak it is soft, quiet, and too the point.   Nocti Names Nocti commonly have very short names rarely longer than 4 letters, consisting of simple and soft-spoken pronunciations.   Male: Ara, Aust, Bak, Dway, Gal, Jesh, Kav, Lu, Mor, Ne, Nox, Qill, Rean, See, Val   Female: Adri, Alth, Bir, Cra, Dol, Ean, Gwen, Keir, Lail, Lia, Loon, Mel, Sha, Sila, Nyx, Xana

Nocti cover

Remove these ads. Join the Worldbuilders Guild

Nocti

Ability Score Increase +2 Dex +1 Cha
Size Medium
Speed 30

Nocti Traits

Ability Score Increase

Your Dexterity score increases by 2 and your Charisma score increases by 1.

Age

Nocti age slowly compared to other humanoids and reach physical maturity at 25. Generally living to about 200 years old before perishing as quietly as they came.

Size

Ranging from 5 to 6 feet tall, Nocti are rarely are ever greater than 6 foot or less than 5. Ordinarily slim in build and nimble in their movements, they weigh less then they seem. Your size is Medium.

Speed

Your base walking speed is 30 feet.  

Cave vision

You can't discern color, only shades of gray, and are effectively colorblind. However, you can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light.  

Shadow Movement

When you move through an area of darkness, you can move an additional foot for every foot of darkness you travel through, to a maximum additional distance traveled equal to half your base walking speed. When you move this way, to any creature that sees you, you appear as a formless mass that moves through the shadow.  

Sunlight Sensitivity

Being so accustomed and attuned to the darkness of the has its drawbacks. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.   Skin of Shade For many, stealth is a skill, learned, practiced and then mastered. For a Nocti, whose skin clouds and blends with whatever darkness is available, it is a natural ability. You are proficient in the Stealth skill.  

Slow Metabolism

You are slow to change with your long drawn out metabolism. You can go without food and drink for twice as long as a normal Medium-sized creature and when affected by a potion or poison, the effects take twice as long to leave your system, doubling the duration.

Comments

Please Login in order to comment!