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Yagova

thursundas, Jin. 34th Aun of the 2nd age

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Welcome to the world of Yagova, a world filled with magic, monsters, and more. Here in this world we are at the end of an age of peace and entering a time where warriors clash steel and raid villages. Where traders and merchants can either make a fortune or lose everything. Where bandits can live free or die trying. A time where anyone and everyone in the world can adventure to every corner of the world and find their own fame and fortune. The world of Yagova is full of kingdoms, lands, and empires. However, one must be careful of what they say and do whether it be ones religion or political beliefs. One can even be attacked for what language they speak. Once the world of Yagova was peaceful and prosperous, now everyone fights for land and resources whether it is a political battle or a siege of a town, or even a raid on an encampment. All must be vigilant in this world.   Yagova is made of three continents and a few large isles with small island chains. First we have the lands of Ishga. Large open fields, vast rolling hills, and freezing lands frozen all year round. Here in this land the empire rules over everything from the rolling hills to the striped wastes and are constantly at odds with the people of the hill tribes. The empire struggles to stave off raids by the outlanders in the wastes and protect the roads form monsters and bandits. There are also internal struggles within the empire itself. The royal families squabble with each other over the funding of the empire, while the empress leads the armies of the empire into battle instead of her ailing husband the emperor. All while the hill tribes poke around the empire looking for weaknesses looking to take control of the empire's riches.   While the empire tries to keep the peace on Ishga, the continent to the west, Kalath has quite a difference. Here the continent is broken up into regions divided by natural barriers. The lands are divided into the regions of a compass; north, south, east, and west. There are the lands of the north called Geth, the lands of the south called Histavara, the lands of the east called klestia, and the lands of the west called Melta. Each region has its own ruler and all similar to each other in their government yet so far apart. The regions are all divided by a great forest with a monstrous mountain in the middle of the continent. Oh and then there is the north which is different to the other regions in the way they speak the way they practice religion and how the other regions view them as so uncivilized. Each region has its own share of new troubles that seem to increase each year. The north has an ever increasing food shortage and the tribes of the north constantly fight and squabble over pieces of land and who should be the rightful ruler of the north. The east has a constant need for timber which they have little of and must import logs. They cant take from the great forest because it might be seen as expansion into others lands. The south has need of money as they seem to be constantly in debt to someone due to lack of internal wealth. Lastly the west is in need of troops to fend off raids from islanders the west must be on constant lookout for incoming ships. All here on the continent of Kalath have troubles yet there are more troubles elsewhere.   The continent to the east is the largest of the three continents. this is the continent of Elesh. Here trouble lies in wait for anyone brave enough or foolish enough to venture into the heart of the continent. All over the continent costal cities thrive with trade and industry. However venture too far inland and one will encounter the nomadic roaming tribes that dominate the interior. If one is unlucky enough to venture even further inland they will encounter the ancient beings that inhabit the land such as the elves or even worse the primordial beings that roam the heart of the continent. Yet for those with an adventurous soul there is no stopping them. For those with an appetite for adventure there are boundless riches to be found. Yee be warned the creatures of the wild will not be so easily passed by. The elves of the wild constantly war with the dark elves of the cities, one can easily get caught in the crossfire and die. However, the risk is worth the reward for one can find the city of Lectish, said to be full of boundless riches and priceless treasures from the wars of the first age.

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