Perdidalma Valley Geographic Location in Xotera (RFD Campaign Setting) | World Anvil

Perdidalma Valley

Perdidalma Valley sits unassumingly between reliably harsh weather to one side and highly difficult terrain to the other, often luring unaware travelers into its deceptively easy passage. Nearly all who enter the valley, however, begin to lose aspects of themselves. The very lucky and the very well centered few who have emerged unharmed have horrific stories of watching their companions slowly have their humanity peeled back until all that is left is a wild, unsocialized being freed of norms, knowledge, and ambition. Little is known about this valley's nature, and it was first documented in 3311 P.A.  

Cure

  Powerful religious mages and clerics have, at times, been able to undo the effects of Perdidalma Valley, but even someone magically restored is unable to properly articulate the experience of becoming a creature that only experiences the present without regard for the past or the future. Art and attempts to write about it are all deeply unsettling depictions of a complete void of existence.    It seems that people affected by the valley retain language ability, but they lose the desire to use language for any purpose and are no longer swayed by social appeals to cooperate or communicate. The only way to engage with someone affected by the valley is to be able to restore them via magical means. Those without the ability to afford such services will often either enlist their friends or loved ones as some sort of pet, or end their misery right at the edge of the valley, where a makeshift graveyard now exists.  

Cause

  Because relatively few people have made it out with their being in tact, there is little known about what might have caused this valley's effect, though in 3417 P.A. one pair of cartographers were found with their sketches still in tubes on their backs while they ate berry leaves at the edge of the valley. Their maps depicted an area scarred by an explosion or eruption of some kind, and in their sample pouches they had some ore that emanated faint magic when tested, leading many to believe that a magical accident of some kind had created this effect by polluting the land.

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