The Sovranty of Lozar, 8 miles per hex.
Travel Times on Road/Rail
Normal Walking Pace - 3 hexes per day.
Fast Walking Pace - 4 hexes per day.
Trains travel at 30 mph and have a range of 600 miles before refueling = 3.75 hexes/hour, 15 hexes/4 hours, 75 hexes/day
A hole in reality opens up to a different plane or reality every day. The people living around it adapt to a daily influx of new magic, new technology, and new organisms. They balance political intrigue and political machinations against a tapestry of innovation and the threat of extraplanar invasion.
A magipunk fantasy setting by [url:https://www.worldanvil.com/author/kitoypoy]kitoypoy
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[aloud][p]The World of Wizard's Peak is a magipunk grayglow fantasy setting for the world's most popular tabletop roleplaying game. It features a hole in reality that opens up to a different plane or reality every day.[/p]
[p]The people living around it adapt to a daily influx of new magic, new technology, and new organisms. They balance political intrigue and political machinations against a tapestry of innovation and the threat of extraplanar invasion.[/p][/aloud]
Welcome to the World of Wizard's Peak
[p]In previous ages, Erathia was a world of sword and sorcery like many others. Then the city of Kirinal exploded in a catastrophe of wild magic, tearing a hole in reality: the Kirinal Pit.[/p]
[p]For decades, the mortals and gods fought unending wars against extraplanar invaders and Elder Evils. Eventually, the Gods had to withdraw from the world, hauling the Elder Evils with them. The mortal races sealed off the crystal sphere, to prevent divine beings from manifesting within.[/p]
[p]Now the mortal races have learned to thrive without the direct influence of the gods. They have broken old patterns, created new paradigms, and evolved their society. They have turned the Pit into the Kirinal Concordance Zone, the greatest civilization the world has ever known.[/p]
[p]Current Date: [currentdate:6471dee4-9677-4a34-9b85-e653147fa9b1][/p]
A Primer for Off-Worlders