(a.k.a. The Lord of Justice, the Just Warrior)
The Lord of Justice, the Just Warrior
Greater Deity (17)
Symbol: Five bastard swords crossed at the hilt - the Tridenser symbol
Alignment: Lawful Good
Portfolio: Justice, law, truth, Lozar, chivalry, honor, war
Worshippers: Paladins, fighters, monks, judges, Lozarians
Cleric Alignments: LG, LN, NG
3E Domains: Good, Inquisition, Law, Nobility, War
5E Domains: Order, War
Favored Weapon: Bastard Sword
Anam appears as a tall handsome man dressed in white full plate mail with a shield bearing his symbol. He wears a thin crown of gold, rubies and diamonds in his silver hair. His skin is a deep golden color and his eyes are bright sapphire blue. He wields the Platinum Tridenser.
Anam was the last god to be created by Diben Maraud. When Diben Maraud came back after his journeys, he discovered that the gods he had left behind were embroiled in war. He forcibly put an end to the wars and took a portion of power from each of the gods who had participated in the fighting. From these pieces, he created Anam as a counterbalance to the chaotic, vengeful and evil gods he had first made.
Anam is a loving and beneficent god. He takes a special interest in the affairs of mortals and has many active agents at work in the world. Anam constantly seeks to block the efforts of Ratando and Azgorth. He is the patron god of the nation Lozar, which is the main center of worship for Anam on Erathia.
In his guise as the Just Warrior, Anam is also a God of War. Anam is willing to fight for a just cause and he expects his followers to do the same.
Anam is served by the Five Eternal Paladins, also known as the Tridensers. These demi-powers are the legendary paladins who ruled Lozar for more than a thousand years. They died in the Disintegration of Kirinal while locked in combat with the Lich King. Their spirits were recently released during the incident known as the Purging of the Pit.
Anam rewarded their millennium of service by making them demi-powers, saints in his service. They are quickly becoming his main go-betweens with mortals. They are: St. T'kor of the Tridenser, the Golden Tridenser, the Tridenser King; St. F'tor the Protector, the Ruby Tridenser, the Wanderer; St. Mariam the Merciful, the Silver Tridenser, the Healer; St. Landred the Honorable, the Sapphire Tridenser, the Judge; and St. Elenya the Avenger, the Emerald Tridenser, the Hunter.
Alignment: Usually good, often lawful or neutral
Suggested Classes: Cleric, fighter, paladin, monk
Suggested Cleric Domains: Order, War
Suggested Backgrounds: Acolyte, city watch, folk hero, haunted one, knight, mercenary veteran, noble, soldier