Whether you're new here or not, you'll be familiar with Dowburne. It's the dreariest city this side of the Bafionn Mountains, known for its damp summers and dark winters, and buildings carved from the same rough black stones that form the mountain peaks at its back. Very few people would be proud to call it home. Except for adventurers like you, of course.
Designed for DND 5e
1 GM + 2-4 Players
IntroductionDowburne sits nestled into the Bafionn Mountains in the north of Trelerand, far from the hustle and bustle of the coastal capital. What it lacks in political importance it makes up for in damp misery, as the waterfalls of the Dow River which bisects the city coat the city in a fine mist. Few live here by choice, and it is rife with petty crime and minor troubles - perfect for a band of adventurers to solve. As a way to get your start, your party relocated to Dowburne somewhat recently, and have been finding lost pets and extracting payment from thieves and debt dodgers. It is not exciting work, but it pays the bills on your house, which you use as both lodging and a makeshift "Adventurer's Hall". This state was likely to continue for quite a while, or at least until the party grew tired of the city's dour atmosphere and sought more exciting pastures. But suddenly, a new job is delivered to your ever-bored receptionist.
Dear Adventurers I urgently require your help. A murder has taken place in the alleyway behind The Traveller's Star Inn, and my assistants are out of town. If you feel qualified for the task, please come to the inn as soon as you can, before the mist washes away any evidence.— Yours in trust, Detective Alexus Nyr