The Ghosts of Sorrowmarsh
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Undying Fervor. If damage reduces a forager drudge to 0 hit points of fewer, he must make a Constitution save equal to 10+damage dealt. If he succeeds, then he is reduced to 1 hit point instead. Swamp Lotus Poison. A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 2 (1d4) poison damage and is Poisoned for 24 hours. On a successful save, the creature takes half damage and is not Poisoned. If a creature is reduced to 0 hit points, they are immediately stabilized, but unable to move until they receive 1 HP magical healing or rest for 1 hour.
Short Sword. Melee Weapon Attack: +0 to hit 1d20 , reach 5 feet, one creature. Hit: 3 (1d6) piercing damage 1d6 . Longbow. Ranged Weapon Attack: +2 to hit 1d20+2 , range 150/600 feet, one target Hit: 4 (1d8) piercing damage + 2 (1d4) poison damage 1d8+1d4 .
This figure looks like a human on the verge of death from sickness. Their eyes burn with fever above hollow cheeks, but there is a terrible strength in its withered limbs.
Undying Fervor. If damage reduces a drudge to 0 hit points of fewer, it must make a Constitution saving throw equal to 10+damage dealt. If it succeeds, then it is reduced to 1 hit point instead.
Multiattack. The reaver drudge makes two melee attacks. Longsword. Melee Weapon Attack: +4 to hit 1d20+4 , reach 5 feet, one creature. Hit: 7 (1d8+2) slashing damage 1d8+2 .
A broad-shouldered man in a dented breastplate, this figure looks like it walked off some great battlefield. The eyes beneath its helm are wide, and staring, and the grip on its sword stronger than death itself.
Blood Rage. For every +8 temporary Hit Points the creature possesses, it gains a +1 to hit in melee. Soul-Reaver. The soul of any non-undead creature slain by a tyrant ghast does not pass on. It is trapped within the body of the tyrant itself, and remains under its influence. The creature's body reanimates as a Drudge, within 1d4 hours, under the control of the ghast. For every drudge active and under its control, the tyrant ghast gains +2 Temporary Hit Points. Turning Defiance. The tyrant ghast has advantage on all saving throws against effects that turn undead.
Multiattack: The tyrant ghast makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +3 to hit 1d20+3 , reach 5 feet, one creature. Hit: 7 (1d6+3) piercing damage 1d6+3 . Claws. Melee Weapon Attack: +3 to hit 1d20+3 , reach 5 feet, one creature. Hit: 8 (1d8+3) slashing damage 1d8+3 .
This gaunt figure is maggot white beneath the layers of rags it wears. With a maw of sharpened teeth, and lips stained with blood, it gazes at you like hunger personified.
Environments vary. Soul-Reavers can manifest from traumatic events just about anywhere in the world.