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Weird West Setting

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This setting was created as a collaboration between myself and 4 other friends, who played Dawn of Worlds to create it. It is filled with all sorts of odd races, including the somewhat Ursine Firbolg (created by Zach) and their Goliath raiding kin across the mountains, the flexible and curious Amoeboids (created by Brianna) who study and catalog everything they come across, the party going Pixies and their protector the Sprites and Mandrakes (courtesy of Alex) who border on the Feywild in their city, the mysterious Vect (from Nik) who have hidden themselves away in a Calderra, and the brave Mousefolk (from me) who seek to protect the world from disaster by spiriting away all dangerous artifacts into a grand vault.   Upon this world, gunpowder has been discovered and led to many new inventions and technological advancements among all the races. To move things further along, a new continent has been discovered where all had once thought open ocean lay. It is a race to the "New World", between all the races of the old, but what challenges will they face? What new discoveries lay upon this new land, and what conflicts will erupt over it? None know, save except a few oracles remaining from older times who whisper of prophecies most dire, of great upheaval and change, perhaps greater than the advent of black powder even...

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Campaigns

Weird West Exploration of the New World

Dungeons & Dragons 5e