Battlegrounds Military Conflict in Warren | World Anvil
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Battlegrounds

At day's waking, the ambition starts

The Conflict

Prelude

Following the Council of Warren, where the soon to be combatants saw the others for the first time in this new place, each found itself removed to a section of the world suitable for their purposes. They will choose to make an Apex Fortress or use the power that that making allows them, to fashion something else. Wisdom dictates the fortress.

Deployment

Troops are ready for all the rival combatants. Three types can be chosen. They cannot be new imaginings. These will appear where the Commander chooses. Should having these troops understand the lands of Warren and the situation they are to be part of, bringing them presently is advisable.

Battlefield

All of the world can be a battleground but strategy needs to be considered. Some places may suit some troops more than others. Where a combat is contested will be imbued with new power. Holding these places will be important.

Conditions

Troops will need to be constantly foraging, as Warren's lands are less bountiful than some. The local population will normally be cooperative in this.

The Engagement

Battle will be joined imminently.

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Belligerents

The Followers of the Warhammer

Led by

Strength

Numerous but individually something of an unknown quantity.

Casualties

0

Objectives

Initial: to wreak havoc from the outset.
The Arrow

Led by

Strength

Average size 50K troops: The Crusade Watch, The Evenshine, The Revellie

Casualties

0

Objectives

They move determinedly toward the Beersheds of Crickneck. They seek a central position.
Phoenix Ash

Led by

Strength

Fewer Numbers/higher quality Troops: The Fearbrahn, The Tempest, Gryphons of Defiance

Casualties

0

Objectives

?
The Pride & Aerie

Led by

Strength

Fewer numbers/higher quality Troops: The Tomb, The Khop, The Sphinx

Casualties

0

Objectives

Strong in the desert land, the troops move to create palisades on the area's fringe.
The Mentality

Led by

Strength

Larger numbers/ average quality

Casualties

10K

Objectives

Some troops have sacrificed themselves already. Their lives forfeited to allow their leaders a planned manouevre.
Pan'Demonia

Led by

Strength

Average numbers/ Strength

Casualties

150

Objectives

These have already made a city-fort outside of their controlled area.

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