World of Warhammer

The Empire

There are ten provincial states in the Empire, each ultimately ruled by a feudal lord known as an Elector Count who owes his or her power to the unifying figurehead and ultimate authority of the Emperor. It should be noted that the Empire is not truly a single, centralized nation, but instead, a confederation of individual, feudal states united only by the common tongue of Reikspiel, a shared faith in Sigmar and a mutual Imperial culture.   The Imperial states correspond roughly to the ancient tribal territories brought together by Sigmar when he united the tribes of Man beneath one crown to defeat the greenskins of the Old World.   The southern Imperial states -- Averland, Reikland, Stirland, Talabecland, and Wissenland -- resemble a broad chalice, partially surrounded by near-impassable mountain ranges from which drain the mighty rivers which are the lifeblood of Imperial trade. To the west of these are the Grey Mountains, beyond which lies the Kingdom of Bretonnia and the Wood Elves' magical forest of Athel Loren. To the south are the inhospitable Black Mountains and to the east the Worlds Edge Mountains that mark the eastern extent of the Old World.   To the north, the rolling hills and rapid streams of the south and east are gradually transformed into the forested lowlands and deep waterways that define the heart of the Empire. The vast forests that comprise the central and northern Imperial lands stretch almost unbroken across the countless leagues from the state of Reikland to the northern border with Kislev and the shore of the Sea of Claws.   The Great Forest, Drakwald Forest and the Forest of Shadows are all essentially part of the same dark, untamed wilderness, with the green blanket of trees punctured only by the abrupt mountain range known as the Middle Mountains. These lands are divided into the northern Imperial states -- Hochland, Ostermark, Ostland, Middenland, and Nordland. The inhabitants of these northern states generally have to deal with much greater hardships and military threats than those of the more civilized south, being that much closer to the daemons, Beastmen and other dangers of the northern Chaos Wastes.