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Vraska the Broken World


Vraska is a world of technological marvels and dangers of the unknown. In Vraska there has been huge leaps in magic and technology over the past four centuries. This is due to the mining and hunting of relics from a time long ago. With the artifacts of old, magic-users and artificers have learned to create many things for the people of Vraska. From airships, lightning rails and many more devices that push the laws of physics and thaumaturgy.
This wondrous world holds such beauty. With an immense spire rising to the heavens at the utmost center of the world holding atop a sun, Mara’s Gift. The goddess Mara had given the people a sun to help guide and light the paths that they take in this world. The sun's light reaches to the breathtaking lands of the Othlos Empire where the sun's light touches all and peace reigns in the region. To the beautiful lush forests of Larithorn home of the elves where they are one with the forests and one with the magic.

But where there is beauty there is also savage lands, as those of the Mournlands or the edge of the world. The Mournlands is nearest to the sun and are forever changing and corrupting. Twisting anything that lives or enters the Mournlands into abominations that feed on flesh. Thankfully these creatures are stuck in the Mournlands due to the radiant light that Mara’s Gift emanates, trapping anything that is turned into an abomination. Or possibly to the edge of the world known as Vallerith where islands float and one misstep can result in you falling off into the depths of space. And if you don't end up falling of one of the islands chances are you will be eaten by the many unusal creatures.

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