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Voru

Voru

  • Tiny fiend (demon), chaotic evil
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  • Armor Class 10
  • Hit Points 12 (4d4 -4)
  • Speed 10 ft. Flight 40ft
Voru-Stats
  • Damage Resistances cold, fire
  • Damage Immunities necrotic, poison
  • Condition Immunities poisoned
  • Senses darkvision 60 ft., passive Perception 9
  • Languages Abyssal, telepathy 30 ft. (works only with creatures that understand Abyssal or Veron)
  • Challenge 1/4 (50 XP)
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ACTIONS

  • Bite Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage.
  • Blood Frenzy. The Voru has advantage on melee attack rolls against any creature that doesn't have all its hit points.


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