Falengaht: The Frozen Frontier Falengaht is the northernmost continent in the world of Veth'arden, characterized by its barren snowfields, frigid tundra, and perilous landscapes. Known as the Frozen Frontier, it remains one of the least explored and most dangerous regions of the world. The land is harsh and unyielding, with only the hardiest flora and fauna capable of surviving the arctic conditions. The continent is bordered to the south by the icy waters of the Frostfell Sea, a treacherous body of water filled with massive icebergs that make sea travel perilous. Though the southern regions of Falengaht are slowly becoming civilized, much of the continent remains wild and untamed, with only the bravest souls venturing beyond the safety of the coastal cities. Geography and Features: Thalen's Spine, a towering mountain range, dominates much of the landscape. It begins on the southeastern coast and extends far to the north before splitting into two massive arms that stretch westward. At the center of these mountains lies Varlden Peak, a dormant volcano now capped in ice and snow, forming an imposing and mystical landmark. Farther inland lies the vast Icinvale Lake, a frozen body of water whose surface is constantly cloaked in ice. Floating high above this lake is a mysterious and ominous structure that appears to be a massive prison. This floating fortress is anchored to the ground by enormous chains that stretch from the structure’s foundations to the shores of Icinvale Lake, seemingly preventing it from drifting away into the sky. The origin and purpose of this floating prison remain unknown, but it has long been the subject of rumor, legend, and fear among the people of Falengaht. Society and Settlements: Though Falengaht is sparsely populated compared to other continents, civilization is slowly forming along the southern coast. The capital city of Ullinfane stands as a beacon of trade and culture in this frozen land. Alongside Harogan, a major port city, these two coastal settlements serve as the gateways to the continent, hosting the majority of travelers, merchants, and explorers. Beyond the larger cities, small towns and villages are scattered throughout the southern regions of Falengaht, their populations eking out a living through hunting, fishing, and mining the natural resources buried beneath the ice. However, even these "civilized" areas are fraught with danger. Traveling between settlements without a trained guide or mercenaries is perilous due to the many dangers that lurk in the unexplored wilderness, from wild beasts to mysterious, unseen forces in the frozen wastes. Perils of the Wilderness: The farther one ventures from the coast, the more treacherous the land becomes. The Frozen Expanse beyond the southern settlements is largely unmapped, and few who attempt to traverse it return. The biting cold is only one of the many hazards; ice storms, hidden crevasses, and the strange creatures that call this land home pose significant threats. Legends tell of ancient, slumbering entities beneath the ice, awakened by those who tread too close to their domain. Even seasoned adventurers approach the vast tundras and icy mountains with caution. Many rely on local guides who have spent generations learning to survive the frozen wastes, or they hire the protection of mercenary bands familiar with the harsh environment. The Mysteries of Falengaht: Despite its dangers, Falengaht attracts those seeking fortune, glory, or answers to its many mysteries. Explorers speak of ancient ruins hidden beneath glaciers, remnants of civilizations long lost to the cold. Scholars and archaeologists have become fascinated by the floating fortress above Icinvale Lake, which some claim holds prisoners from another age or plane of existence. With much of Falengaht yet unexplored, it remains a land of untapped potential—and untold danger.